Author: Julian “Captain” Zempel

  • Splitrealm

    Splitrealm

    Splitrealm is a fantasy city builder for mobile and my first professional game. The game is yet to be released and more information will follow, once that happened.

  • Hooked (2022)

    Hooked (2022)

    A 3D first person puzzle game about a grappling hook bow, where I was mainly responsible for the mechanics and sound design.

  • Shard Breaker (2021)

    Shard Breaker (2021)

    A 3D first-person shooter with a focus on atmosphere, where I was responsible for system design.

  • The Beastment (2021)

    The Beastment (2021)

    An isometric twin-stick shooter, where the player faces waves of slime-rat monsters. I was responsible for the game design and helped with the game programming.